12399456https://www.upal.com.my/zh/feeds/jobFeedKwongwahArray
(
[0] => HTTP/1.1 500 Internal Server Error
[1] => Date: Sat, 30 Nov 2024 04:54:44 GMT
[2] => Content-Type: text/html; charset=UTF-8
[3] => Connection: close
[4] => X-Powered-By: PHP/7.4.33
[5] => Cache-Control: no-cache, private
[6] => X-Frame-Options: SAMEORIGIN
[7] => X-XSS-Protection: 1; mode=block
[8] => X-Content-Type-Options: nosniff
[9] => Referrer-Policy: no-referrer-when-downgrade
[10] => CF-Cache-Status: DYNAMIC
[11] => Report-To: {"endpoints":[{"url":"https:\/\/a.nel.cloudflare.com\/report\/v4?s=49JRt66OLZwWXJA2Mi%2BmosWUvev3KscriH%2F3oqU5rvIS%2FCng6Cn7M98%2F90vJWhI3zNH5i%2FF8aNl9KdsT3vocpFJMBpAQJj5uBilUeBUQGQGTD2fC3F8CgTsb4BV1OS4XD%2Bg%3D"}],"group":"cf-nel","max_age":604800}
[12] => NEL: {"success_fraction":0,"report_to":"cf-nel","max_age":604800}
[13] => Server: cloudflare
[14] => CF-RAY: 8ea83dc16952d7ac-LAX
[15] => alt-svc: h3=":443"; ma=86400
[16] => server-timing: cfL4;desc="?proto=TCP&rtt=201390&min_rtt=201317&rtt_var=56741&sent=5&recv=6&lost=0&retrans=0&sent_bytes=2998&recv_bytes=756&delivery_rate=14385&cwnd=33&unsent_bytes=0&cid=16bc705bb8309981&ts=659&x=0"
)
789
2019年全球电子游戏收入规模达1201亿美元(约4920亿令吉),《要塞英雄》(Fortnite)蝉联收入榜首,收入为18亿美元(约74亿令吉)。
由腾讯入股的《要塞英雄》,相较2018年的收入,跌了25%,但还是稳坐榜首位置。
至于第2和第3分别是《DNF》与《王者荣耀》,收入超过了16亿美元(约65亿令吉)。
4和5分别是《英雄联盟》(16亿美元)和《糖果粉碎传奇》(15亿美元),大家喜爱的《精灵宝可梦》(14亿美元)则排在第6。
市场调查公司尼尔森旗下的SuperData报告指出,若计入新兴互动媒体,去年全球电子游戏收入规模达1201亿美元,按年增长3%。
找工作, 就找这里!